Dark Alliance Steppes Warriors Set 1

Another great 1/72 plastic set from Dark Alliance miniatures. Actually, the best one so far. The miniatures come with zero flash and are really well sculpted and sharply casted. The set comes with twelve riders with two poses of each, plus some extra bits to add like pouches, quivers and swords. The lances of the knights are very good as well.

They make excellent Rohirrim and although I didn't gave justice with my painting, I think you can appreciate how good they are in the pictures below.

Close shots.

Wargs versus Rohirrim


Orc country

After repelling the incursion of the Orcs, king Einar hastily musters all reachable men and trespasses Orc country to retaliate. Thinking speed and surprise would be more decisive than numbers he didn't rally all his forces, but to his despair he faces a second invading Orc army, and this time he sees something he hasn't met before, cavalry!

The Orcs with their general in the big mob in the centre go down the hills towards king Einar's forces but their Warg Riders decide to stay and wait. Puzzled by their cavalry not supporting them, the Orcs lose their initiative and then Eilif and the Rangers on the left side loose their arrows and kill three Orcs whereas on the opposite side another group of archers kills two more.

Immediately after that, Einar orders general charge.

The Death Dealers (berserkers) and the Rangers make a short work of the Orcs and the four only survivors of two Orc units fall back in panic.

Then Einar with his Huscarls armed with two hand axes,  together with the right wing of his army, charges against the general of the Orcs causing as well too much pain and death. Only one of his units falls back after loosing its leader (the yellow dot).

The archers on the right have now in range the Orc's cavalry and almost exterminate a light unit in one go!

Things are going really good for king Einar and crows will feast on Orcs' flesh this day.

Severely mauled, the Orc general also falls back and the battle is won; but I wanted to try my newly painted cavalry so I decided to play one more turn.

In the next turn, a flanking reinforcement of medium cavalry arrived on the left flank and could charge the rear of a Fyrd that had already suffered several loses, destroying it completely!

Then, the four surviving Orcs reformed into the general's Orc unit that became strong once again.

Moreover, the other unit of medium cavalry finally charged down and killed all the archers on the right flank whereas the only surviving Orc mounted skirmish rallied and started to kill Mirholme warriors from the leaderless unit that had also rallied.

The tide of the battle dramatically changed in one turn and now it was Mirholme who was in peril, but as the forces were still more or less equal and both had taken too many casualties, I decided to end the battle and let both forces retire, calling it a Phyrric victory for Mirholme.

AFter the battle, king Einar realized about the importance of having cavalry, and he decided to send his loyal Ranger to Treyine with a letter asking for help. He needed knights who could help fighting the Orcs as well as train his men to fight mounted. In the meantime, he would retire to his castle to build up a new army to fight and conquer the Orcs.


Dark Alliance 1/72 Warg riders

Twelve Warg riders for less than nine euros; what else can I say? As you can see, all the twelve riders come in different poses, and the detail in the minis is not bad at all. 

Below there is half of the box with two musicians, one standard and two armoured mounts.

The other half with assorted weapons, two archers and one with javelins.

The dirty dozen.

A little scene with the Warg riders attacking a group of Zvezda Vikings proxying Rohirrim on foot.


Orcs invasion!

Back at his king's court to report from the discovered secret hideout the Orcs had near the frontier, they learn the Orcs have finally crossed the border and are attacking an important village. It seems to be an invasion! Eilif gathers all Rangers available at the moment and sets off in haste to help the villagers. Will they make it on time?

Meanwhile at the village, the Orc horde had been spotted and all freemen had already gathered at the walls and were ready waiting for them. The village does not have real defensive walls but a fence so that animals cannot come in and out, but enough to give some defensive bonus (-3d6 in combat for attackers). Besides, the Orcs have an extra 3d6 in combat when they charge, so it would be unwise to go and meet them in the open. Also, as the village does not have a proper gate, one unit of valiant defenders stands in Shieldwall formation to stop Orcs getting into the village. They must stop them in the walls to avoid looting and the burning of their houses.

The Orc horde advances en masse towards the village. A local sorceress tries a spell on them but fails.

Mirholme Fyrd stays in the fence and Orcs charge, but only two units with their general. The rest of the undisciplined rabble stops in its tracks quarreling about some tribal issues, and leaves its general alone in the fight. The sorceress manages to cast a deadly bolt and kills two charging Orcs but the rest of the unit reaches and kills her! The valiant men at the gate hold fast. No sign of any reinforcements yet.

 Where is Eilif?

Finally all the Orcs charge. A fierce and desperate fight is joined. The Shieldwall at the gate crumbles down and disintegrates, but the Orcs pay a high price for clearing the entrance. On the right, one of the two units of Orcs is well received by the men at the fence and it flees after sustaining many casualties. Eilif's rangers emerge from the woods on the left, there is still hope!

Eilif's rangers charge the flank of the assaulting Orcs and hit them hard, but at the same time the surviving Orcs at the gate enter the village and flank attack the men who were defending the fence where Eilif is now. On the right flank, the last units of Orcs and men are engaged in a deadly fight.

No quarter is given or taken.

The Orc tide is finally stopped and the village is safe, but at what price!

The Orcs of Naz-Goth are invading the realm of king Einar in the Border Kingdoms. Soon there will be a retaliation from him, and the conflict will escalate into a full war!


1/72 Caesar miniatures adventurers.

I painted these two adventurers from Caesar Miniatures as I need them for my next game. They are 1/72 and the detail is excellent, very sharp. I think I'll paint some more in the future.

Here you have the adventurer next to two Zvezda Vikings. As you see they match very well.



Eilif does dungeon

Leaving Markus dead body behind they go down into darkness. As soon as they enter Brytagh springs a trap and is hit by a bolt but he escapes unharmed. Then there is a stairs down and a room with another stairs going down. The Orc's lair is bigger and deeper that they thought to be!

Face cards show a new level down. Black cards are encounters and red ones nothing.

Right after the second stairs they stumble upon a group of Goblins! They are four archers and a warrior.

Eilif's group react first and they take two archers down with Eilif's bow and the sling Njal took from Markus. Brytagh charges and kills another Goblin. Then the remaining ones flee in panic! They loot 1 Increasing Rep d6 from the dead.

They go after the Goblins but they have escaped. They realise the dungeon is bigger and bigger (Joker card). In the next room they meet two Orcs guarding a door.

Again they react before and Eilif puts down one with his bow and Brytagh the other one with a thrust of his sword. They loot 6 Increasing Rep d6 from those wealthy Orc bodies!

They descend into darkness two levels more. Brytagh activates another trap but again he dodges a bolt; he is getting cocky.

They enter in a new room and this time they meet with three Orcs who again are slow to react.

Both Eilif and Njal miss their targets. Brytagh charges and kill one Orc. Now one Orc charges Eilif who kills him effortlessly, and another charges Brytagh who also slaughters it. Brytagh is starting to really enjoy this adventure! They loot 3 Increasing Rep d6 from the dead Orcs.

Eilif's group goes down another level and finally meets with the Big Boss! A giant spider Rep 5 AC 4, Poisonous.

The spiders react first and charge but the small ones (Rep 3 AC 2, Lightweight) are no match for the warriors. The big boss it is but Eilif puts one arrow into its brain and kills it instantly! There is nothing to loot from the spiders.

After the spiders they advance for a while without seeing anyone, but suddenly they meet more Orcs. These one better than previous ones and ready to rumble! They charge the surprised adventurers and one of them kills Njal while the other puts down Brytagh! Eilif uses his Star's Extraordinary Effort to slay one of the Orcs and after that he luckily kills the last one when he charges him. Thank to the gods there were only two of them.

Njal is dead and Brytagh is unconcious and bleeding. Eilif now wonders for a moment about picking Brytagh and retiring or keep going alone.

There is nobody in the next room but after a corridor he opens a door and meets with some Goblins.

Their leader charges Eilif and dies. The rest flee in panic.

The dungeon so far.

Eilif turns a corner after another corridor and meets some more Goblins.

They charge at him but he has time to loose one arrow and stop one of them.

Eilif kills the two Goblins who charge at him and then another one with his bow. The last Goblin vanishes.

Eilif finally reaches the end of the dungeon and the chamber with the treasure! (red ace).

He finds 15 Increasing Rep d6, one Potion of Courage and one Scroll of Transformation. Now he needs to go back, patch up Brytagh, bury Njal and Markus, drink a keg of beer and then report to his king.


Dark Alliance Orcs [set 1]

I finally finished painting this box with 45 Orcs in total and I am pleased with the overall result. But there are one box of Trolls and one of Warg riders in the painting queue, plus one of Steppes Warriors, one of Hafl-Orcs and one of Goblins in the post that need to be painted to call this project done.

Here you have a closer picture of the Orcs facing some Eimhar Saxons that will proxy Rohan infantry.