Showing posts with label Meka Tac. Show all posts
Showing posts with label Meka Tac. Show all posts

11/21/2010

Mech Breakthrough.

My gaming buddy and I decided to pass the Sunday evening playing a battle of mechs with the rules of Mekatac. We set the game at 400 tons per side and randomly decided to play the scenario Breakthrough. He played defender and I had to exit the board behind his line. I won victory points per tons of mechs exiting the board and he per tons destroyed. We used his Advanced Squad Leader de luxe boards as the MWDA bases fit perfectly in their hexagons.
My forces started at the right with a 90 tons Fire Starter as the most heavy mech, and then a Black Hawk, one Mining, one Forestry and one Agromech and one Arbalest. My friend chose similar mechs although more faster and also being one of them a scary 100 tons Mad Cat with twin Plasma Cannons and SML.
All pictures are clickable.
In the two first turns both sides rushed towards the center of the battlefield, forming two close firefights and fierce melees on each flank, while on center my Arbalest run through, crossing with the Mad Cat which ignored it and headed for the last of my mechs.
My Mining mech fired first its three XLML and Rail Cannon with a total damage capacity of 12d10+3d6! I could have destroyed that devil cat but I missed all my shots except one. Then he returned fire and melted my mech with his Plasma Cannons. Ouch!
On the right flank my Black Hawk and Forester met three enemy mechs, one Wasp, One Hollander and one Arbalest. There I managed to destroy the enemy Arbalest and some weaponry of the Wasp, but in return my 80 tons Black Hawk resulted deadly wounded.
He tried desperately to run and exit the board with its jump jets, but burning from flamethrowers and hot pursued by the Wasp, the Hollander and the Mad Cat, he collapsed under a rain of plasma and missiles at two hexes from the sideboard.
On the left flank my Fire Starter failed with its Heavy flamer and Rail Cannon and pushed through enemy mechs, leaving behind its Lance mate, the Agromech which toppled down and got straggled.
Although badly mauled, the Fire Starter managed to escape from his pursuers, but not so the already depleted Agromech on the left, and the heavily outnumbered Forester mech on the right, which tried to escape using covering terrain as much as possible, but was blown away at point blank by the Mad Cat in the last moment.
In the end I escaped with two mechs for a total of 150 tons and my buddy destroyed four for a total of 250 tons. Decisive victory for him and lots of fun for both.

11/04/2010

Meka Tac GSR Patrol

I recently discovered a free ruleset to play with giant robots or mechs called Meka Tac and written by Lloyd Krassner. I read and translated it into Spanish to play with my mates but then I discovered GIANT STOMPY ROBOTS , a Meka fansite with lots of optional rules, and a revised edition of Meka Tac, with many changes and improvements in it. I liked so much what I read that run to print the game cards and grabbed some forgotten plastic mechs and readied this game. As I was playing solo I borrowed some rules from Two Hour Games like the PEF (Possible Enemy Force) system, and here is the result.
All pics are clickable.


A 240 tons Nova Clan Mech Lance is commanded to patrol the bottom of a canyon where a possible enemy infiltration is expected. The Lance consists of one 60 tons Nova Cat Mech piloted by the commander Janis, one 70 tons Crimson Hawk, one tons 80 Black Hawk and one 30 tons Koshi small scout. They can read multiple signals on their screens (3 PEFs markers) and move forward to check them.
Both two first possible enemies resulted to be a false alarm, so the whole Lance headed for the third marker behind the top of a big hill. The first to pass the crest of the hill is the Crimson Hawk and it runs into an enemy Mech, a Skorpion mech assault class which shoots in opportunity, exchanging some damage with the Crimson Hawk, which after that, reverses and gets some cover behind the crest. The Koshi and the Black Hawk get close and poorly fire against the Skorpion. Now the Skorpion moves to close combat with the Crimson Hawk, firing all its armament and making a total of 23 damage points! Janis is too far to help. The Skorpion attacks first again and made 19 damage points against the mauled Crimson Hawk, but now the Black Hawk charges it on its flank and smashes the pilot cockpit(critical hit), killing him instantly and leaving the mech unmanned. The Koshi keeps moving forward and spots a hidden enemy scout mech class, a Frog (a Koshi variant), shooting against it. The Frog ignores the Koshi and runs passing and firing to the Crimson Hawk, adding some more damage to its already debilitated structure. Suddenly, some reinforcements appear, a PEF which splits in two, one of them being a Wasp and the other still unknown. The Wasp flies straight ahead and fires all its weapons against the Crimson Hawk but fails. Now the Frog shoots at Janis and then jumps over her, but she turns around and shoots it down with its two Laser Cannons and SML salvo! Two enemy mechs down. Now the Black Hawk closes to the Wasp and releases all its weaponry, making two critical hits that ruins its computers and produces a reactor core. In the next turn and before the Wasp's reactor explodes like a bomb, Janis goes up the hill, shoots at it and wrecks it. Chalk up another one! In the meantime the Koshi discovers the last enemy mech, a 40 tons Hunchback armed with one plasma projector, one small flamethrower and one small mortar. The Hunchback closes to the Koshi hoping to kill it in one go but misses the plasma and mortar. The Black Hawk come in help, producing a lot of damage and one critical hit that destroys the mortar. The Hunchback tries it again and this time kills the little Koshi, but then it is quickly dispatched by its big brothers. The Nova Cat Clan has lost one 30 tons mech but salvaged an almost new 80 tons Skorpion and win the day. The game was great fun and fast, and the rules gave me the feeling of commanding giant robots into battle. Soon I will be playing another game!