Intercept mission

Well, as I wanted to play with my new guys in power armour, I gave them the mission of assaulting a landed Alien battleship with an estimated crew of 28.
I only have six men in power armour so I gave them one of the best weapons around, heavy assault rifles and assault armours plus veteran status and a gun platform or radio controlled mini tank as support.

As you can see in the picture, I deployed in the same table the outdoors terrain with both ships in it and also the two decks of the battleship (I know it has more than two but I did not have any more tiles to make them).

First turn and troops quickly coming out and spreading in two groups with a few of them on overwatch.

It is not the first time they got fire from the back when deploying. A Snakemen shot down one trooper whereas a Chryssalid attacked the leader. Nice start. Fortunately the auto meds save both lives.

On the left flank one solitaire Muton appeared but it was quickly dispatched.

Closing to the battleship they were attacked by a wave of floaters; one of them was shot down by overwatch fire but the other two killed one trooper.

A team getting ready to break into the ship with soldiers on overwatch in different directions like in the old X-Com game.

The team entered and faced six Greys.

They killed four of them but the surviving two made both successful Psi attacks and controlled two soldiers. The one from the right killed his wounded comrade whereas the one from the left killed the first who shot (orange counters indicate controlled soldiers).

The second team was about to enter but they met another Snake-Chryssalid patrol.

In this shot there can be seen action going on both outside and inside the ship.

Finally the entrance is cleared and the surviving member of the first team, reinforced by another grunt and the tank, are ambushed as they were progressing through the ship. As it was an ambush, the trooper could not use his overwatch fire after aliens fired first. In the following firefight both trooper died but they could kill three Greys.

Then the tank entered in the corridor in the following turn and more Greys joined the surviving one. But the vehicle is immune to Psi attacks so they readied their plasma grenades. One of them drop his grenade and disintegrated one of his comrades! The other three scored three ones meaning their grenades did not explode. Surely they forgot to pull the ring before! Then the tank fired its HMG and turned them into pink mist.

On the left flank the last three members of the insertion team met a wave of floaters. They destroyed them all but lost their wounded comrade.

Those floaters reached the count of thirty downed aliens so the mission ended successfully so I did not have to get deeper into the alien ship or access to the upper deck.
The game was played in ten turns and lasted one and a half hours, including taking pictures and making amendments to the rules.


Warmaster Goblin wolf riders

I had the plastic BOFA wolf riders but as I sold them because I didn't quite like them in plastic and also because they were smaller than the metal ones, I bought one unit from Polar Fox to complete at least one brigade of them.

The one with the lasso is supposed to be the standard of the unit.

Below you can see from left to right, the command stands from Copplestone's, Polar Fox and GW. Copplestone's are the biggest, Polar Fox almost as big as GW's.

The originals from GW are still the best sculpted, detailed, crispy and the cutest of all.

Here you can see a brigade made of four units.