Five men at Kursk

Intrigued by the new activation I finally bought the rules and after reading them, I enthusiastically prepared the table for the introductory game with my son. Six German vs. six Americans, and the first to kill three soldiers win the game.

Half of my German squad advancing by the road and covering behind the hedges.

My son had better luck with dice and quickly killed my men and won the game.

We had already had a few games of Company Commander from the same author and he had enjoyed them, but even though he won this introductory game, when I asked him to play it again he declined.

I saw the potential of this rule set and I want to try its campaign for solo playing; I think my son got bored because the scenario was too simple and straight forward (I know it is just an introductory game).


  1. I'm always interested in solo rules, and I currently have no rulesets for WWII, so I'm eager to hear what you think of the solo campaign.

  2. The solo campaign looks promising but I don't know when I'll get some time to play it. I hope it will be soon.
    Pd. I suggest you to have a look at Nuts! from Two Hour Wargames as it's perfect for solo playing and has got many supplements. You can try its free downloadable version core mechanichs to see if you like it.