12/18/2022

Giant hunt

After Eilif successfully returning to his king's court with Elf allies, he is commanded by his king to one final quest before the decisive battle king Einar is planning against the invading Orcs.

Eilif is sent to try to hire or recruit one of those legendary Mountain Giants to fight against the Trolls the Orcs are rallying against them. He is allowd to recruit some free men from his kingdom to help him on his quest.

So Eilif Rep 5, AC 4, armed with a Sword of Rage, his comrade Arne Rep 4, AC 4, Sword of Rage and short bow of Seeking, both riding horses and accompanied by two Rep 3 archers and three Rep 4 spearmen, set off on their final mission.

I'm playing a Contact Encounter in which I have to find the Mountain Giant who is being attacked by some Hill Giants in one of their usual territorial quarrels. Basically, I have to help and save him from his attackers.

At the top of the picture there is the Mountain Giant defending the pass to his valley and then four Hill Giants attacking them. One of them has already spotted Eilif and his men at the bottom of the picture.

Hill Giants activate first, the closest to the Mountain Giant attacks him and is smashed against the ground after a few pathetic efforts to win the melee. Other two Hill Giants are on their way while the last one charges Eilif.

This Giant doesn't reach Eilif's men who in their activation shoot arrows to no effect and then charge him.

Eilif and Arne have both extra melee dice for charging on horse and having Swords of Rage plus the numeric superiority. His recruited men weren't so lucky as they were all wiped off like insects.

Finally, it was the Mountain Giant's activation who moves forward looking for some trouble.

In the next turn he is simultaneously attacked by the last two Hill Giants. A fierce fight is ensued in which all the combatants lose some Rep but little else.

Eiflis hurries to help the Mountain Giant before it is too late. The archers can't make it this turn without horses.

There are a few more rounds of combat and the archers finally arrive and add their weight to the general melee. In the end, one Hill Giant is killed by Eilif and the other by the Mountain Giant whereas Arne barely survives with Rep 1 and one of the archers is crushed to death.

So that was all, a short and very fast game in which Einar managed to save the now grateful Giant, and so, bringing him to his side for his king. 

Next there will be a huge all-or-nothing battle deciding the future of Eilif's people as a conclusion of this campaign in which I am alternatively using one ruleset for skirmishes (Warrior Heroes Adventures in Talomir) and another for battles (heavily modified Great Hall Burning), both from Two Hour Wargames.


4 comments:

  1. Great fight: we've been on the Mountain Giant's side from the start! It's nice to see the miniatures you painted come into play on the gaming table. Eilif can be satisfied, even if many of his companions can no longer say the same thing... Was there in the rules you adopted the possibility that the Mountain Giant would turn against Eilif or was finally unwilling to follow him?

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    1. It's my way to motivate me painting :)
      I thought about that possibility but I really wanted the Giant in the final battle so I was happy with just helping him against the Hill Giants...though I think he could have defend himself alone!

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  2. Great game and report Javier. No Hill Giant is going to mess with a Mountain giant for a while. 😁

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    1. Thanks Ben! They'll think it twice next time :D

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