3/02/2012

Einar's saga. The end of the way.

After fleeing from the dungeon where Fafnir lost his life, and escaping from a several days pursuit by the Orcs, Einar and his friends reached the frontier of the Border Kingdoms. From there they travelled to the heart of the country, avoiding enemy patrols, healing, and looking to fulfill Einar's prophecy, foretold by a witch in Mirholme more than a year ago; that he will become king when he got the sword of power and taken with it a castle by the force of his arm.

It was November of 897 when they finally spot a small castle on a hill. The castle was dissapointingly small, but Einar's barbarian sense of humour quickly overcame it; at least it was bigger than his father's meadhall, and made it in solid stone!
The castle was infested by Orcs, so Einar and his men hid in a wood and from there spied Orc's movement.

Half of the day had already passed when Einar accidentally met some local peasants who were hiding from the marauding Orcs. They told him they were servants of the lord of the castle who had been slaughtered together with his family and most of the inhabitants of the castle, by a large party of Orcs commanded by two monstrous Ogres. Nobody has survived but them.

Then Einar told them his intention to kill all the Orcs and retake the castle for himself, and seeing his noble and bold appearance, they promised to swore serfdom to him as the new king if he fulfilled such heroic deed. Then they told him about a secret passage that could lead them inside the castle and offered to go with them.

The game starts with Einar and the Dwarfs Brythnot and Uri entering into the castle, while Rialto with some peasants come out from a nearby hill an run for the gates to secure them.
One enemy PEF is deployed inside the castle and is revealed as soon as Einar gets in; the other two are deployed outside the castle at random.

Click on the first picture and enjoy the show!























After the fight I rolled for possible Rep and Hardiness advances: Einar raised his Hardiness to four but Rialto downed to 2. Uri recovered from the Out of Fight but with a minus 1 to his Rep.

Well, this is it. The end of the campaign, a successful end because Einar got his sword and his castle and now he is king, but also and more importantly, because I had hours and hours of fun.

The campaign started more than one year ago and it has lasted more than a year in the Einar's world as well. Einar lost dear friends but gained new ones, he met all kind of creatures and monsters, travelled great part of Talomir, made raids, rescued people and explored dungeons.

All this exciting high adventure thanks to Warrior Heroes Armies and Adventurers ruleset from Two Hour Wargames, the best fantasy skirmish ruleset out there IMHO. Now I will sat and patiently wait for the second release of WHAA with the new mechanics from CRFV and new adventures in the world of Talomir!

In the meantime, Einar will send word to his father to move all his people from the North to the Border Kingdoms, and from his castle to conquer the land of the Orcs and found a new kingdom...but that's is a another story.

14 comments:

  1. A great and fitting end for Einar. Thanks for sharing. You have reminded me that I need to make some time for Talomir Tales soon.

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    1. Thanks Ruarigh and please keep with your campaign as I find much pleasure reading about Ragnar adventures.

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  2. Splendid! A crown in every wineskin. Any brave man can make a King of himself.

    Thanks for the kind words too!

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    1. Most welcome and thanks again for WHAA. When is WHAA II going to be released? :)

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  3. Bien coño Bien: La campaña terminada
    Me ha parecido enviadiable como la has desarrollado, y la idea final de hacer un pequeño SlideShow, es sensacional.
    Espero ver más skirmish de Einar, algún día que salga cazar y cosas así.
    Aunque también quiero ver cómo te organizas para las grandes batallas, ¿de dónde vas a sacar los ejércitos?

    En resumen, Felicidades y Sigue adelante

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    1. Me alegro mucho de que te haya gustado el efecto diapositiva; a ver si te animas a desarrollar una campaña y nos entretienes en tu blog.
      Para grandes batallas voy a usar mis ejércitos de Warmaster :)

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  4. Nice story, I'll have to go back and read how it all began.

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    1. Thank you and let me know what do you think about the whole story. I think you'll find some previous chapters more thrilling than this one.

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  5. Really nice write up. I've just started with WHAA. I didn't know a second edition was coming. That's great news. Keep up the good work.

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    1. There is no word about a second edition of WHAA, it's just my wish and hopes.
      Thank you :)

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  6. Great report! I didn't know that they were working on an new version of WHAA. I love the game!

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    1. Thank you Landorl. Although there is no word about a second released of WHAA I presume there will be one to polish first edition, put more examples, do better editing and especially include all new mechanics and rules that have come since it was released.

      What I'd really like to see is a new Legend of Araby; something like 5150 New Beginnings but with Fantasy settings :)

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  7. GREAT AAR Blacksmith. Don't wait for the next WHAA version to play another campaign!

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    1. Actually I already have something in mind. Some dark menace coming from the North. But first I would like to play a campaign of RRTK (because of yours) and in the meantime, who knows?
      Thank you! :)

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