8/01/2025
Late War British Company
7/22/2025
15 mm Late War German Co
The latest boxes of Germans in Normandy and Late War British from PSC are good models and a bargain too for a box of 140 miniatures per 30 €. I have bought both boxes and I am planning to build three companies out of each box for Crossfire or similar rulesets. I have also bought both heavy weapon boxes although their miniatures are slightly smaller.
Here is the first one, a German Leg Infantry Company 1944-45 that contains 3 platoons with 3 squads and 1 platoon commander each, plus 1 company commander and company heavy weapons 1-HMG, 1-120mm and 1-81mm mortar.
For those who read up to the end, a question for help: Can you suggest me a good and not too complex WWII ruleset at company to battalion scale and with one base representing one squad, other than the following rulesets that I know?: Crossfire, Company Commander, Blitzkrieg Commander, Flames of War, Cross of Iron, Battlegroup, Poor Bloody infantry, Squad Leader, Rapid Fire or Nuts! Big Battles? TIA.
7/08/2025
Dead Man's Hand - Banditos
A friend from the hobby gave me these "bandidos mejicanos" to play some DMH games with him and some other friends just for laughs.
The game is straight forward and easy to play, and very fun too, especially thanks to the cards that allow player interrupt others' actions.
I gave a quick paint work to them so I could play it and also resume my scheduled painting.
6/24/2025
DBA 3.0 IV/3 Anglo-Norman done.
I finished the knights and call it done although there is still one more unit to paint, the War Wagon General.
6/03/2025
DBA 3.0 IV/3 Anglo-Norman I
Well, here it is all the infantry from my new army finished, Anglo-Normans from Essex with a lot of monoposes.
5/25/2025
Defence
Defence mission is pretty straight forward as there are d3+1 objectives to defend and the same number of Spawn points in front of them like in a mirror. Spawn points create Blips with enemies from the first up to sixth turn and then 1d6 turns more. The player has to resist and keep all the objectives under his control. He also can try to attack and clear some Spawn points.
I introduced tanks for the first time. Outmercs is basically infantry action, but a vehicle or two may appear sometimes.
I got three places to defend, the buildings with a red dot, and opposite to them in yellow, three Spawn points.
So I could resist the attack for 12 turns without losing any objective but three men. I guess I left too much open space in front of the buildings that allowed me to easily shoot to all incoming enemies.
5/01/2025
Infestation.
This mission is Infestation. There is an outbreak and a team is dispatched to cleanse the place, but I also added parts of the encounters Rescue (scientists) and Retrieve (data) to spice up things a little bit. Thus, the extermination team, equipped with power armour and Mini-missile rifles (Minimi) must first retrieve all the data from the research done in these facilities, located in the upper left corner of the map, and then clear the five Spawn points generating Aliens. Later and if possible, rescue the scientists working on that secret project, who have locked themselves in the Lab situated in the middle left room. Finally and if everything fails, destroy all the compound by blasting the core reactors in the bottom left room.
Final score after the mission: -12k credits for loosing 4 soldiers, -12k for leaving 4 Spawn credits active, -9K credits for not rescuing the scientists, +2k credits for successfully ending on turn 11, +5k credits for clearing one Spawn Point, +5k credits for blowing up the facility, +10k credits for retrieving the data. Mission total: -23+22= 1.000 credits deficit, not good for the mercs but it is the price for losing more than half of the team.
4/26/2025
DBA campaign in the Mediterranean Sea
A few weeks ago five of us joined in a full day DBA campaign. I played Rome with 4 cities in the center, everybody attacked me and I lost all my games and Rome civilization disappeared. A fine day with friends enjoying the hobby.
Map with five players: Gauls, Romans, Thebans, Seleucids and Numidians.
We started at eleven in the morning, lunch break and played up to six or seven in the evening. Final score was absolute victory to Thebes with 21 points and then Syracuse 9, Numidia 5, Gaul 3 and Rome 0.
4/25/2025
Aliens
I've just painted these 15mm. models from Khurasan I had since 1998.
They will be either rescued or devoured....soon.